"METEOR STORM"
Type: combat Area of Effect: room
Damage: <level>d11 + <level> Type: Stone & Crush
Save: vs spell for 2/3 damage Duration: -
Class: Wizard Pre-Req: Gust of wind
Rain massive meteors down on your foes!
This spell will knock the target down if they fail their save. The target may
also be able to dodge some of the meteors and only take 2/3 damage. Does not
affect mineral based creatures, half damage against air and water based
creatures. This must be cast outdoors. In space number of dice sides increases
by 2.
Usage: mstorm
See Also: SPELLS, CASTING, "SPELL ALIASES", RESISTANCES, TARGET, "SPELL RANKS"
LEARN, VULNERABILITY